Dan Richards is a Principal Engineer with a decade of hands-on experience designing resilient cloud-native platforms, distributed systems, and developer tooling for global-scale live services. He has led architectural initiatives and engineering strategy across consultancy and product teams—most recently in multiplayer and live-service infrastructure where reliability, observability, and operational excellence are paramount. Dan combines deep technical execution (Kubernetes, microservices, AWS/GCP/Azure) with people leadership, mentoring engineers and aligning technical direction to business goals. His background includes modernising large legacy platforms into cloud-native, Kubernetes-driven architectures and driving platform patterns used across international e-commerce and games ecosystems. Based in the Greater Bournemouth area, he brings both consultancy breadth and product-stage depth, with a particular focus on building sustainable engineering systems that let teams move fast without accumulating technical debt.
11 years of coding experience
16 years of employment as a software developer
Wadebridge School
A Level, Maths, Physics, History, Computing, A Level, Maths, Physics, History, Computing at Truro College
Wadebridge Primary School
Bachelor of Science (BSc), Computer Science, Bachelor of Science (BSc), Computer Science at University of Plymouth
A set of core functionality and convenience classes for a Lumen microservice
Contributions:2 releases, 3 PRs, 16 pushes in 1 year 5 months
microservicesframeworklaravellumenmicroservice
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.