Dan Salvato

Software Engineer at Team Salvato

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Summary

👤
Senior
Dan Salvato is an independent game creator and studio director with over a decade of experience shipping notable projects such as Doki Doki Literature Club, FrankerFaceZ, and 20XX Tournament Edition. He leads Team Salvato and oversees both game design and development, consistently turning unconventional ideas into polished player experiences. Equally comfortable with indie game development and community-focused tools, he blends creative storytelling with technical implementation. A passionate retro computer enthusiast—particularly Amiga hardware—he brings historical perspective to modern game design. Though not active on social media, he maintains a personal blog and prefers direct contact via email, reflecting a focused, craft-first approach to his work.
code11 years of coding experience
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Stackoverflow

Stats
31reputation
243reached
1answer
1question
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Github Skills (84)

python10
nvim-cmp10
inject10
novel10
visual9
amiga9
renpy9
engine9
compiler9
interpreter9
lua9
nvim9
680009
dnd-tools9
toolchain9

Programming languages (9)

TypeScriptRustCJavaScriptLuaZigRen'PyHTML

Github contributions (5)

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dansalvato/20XXTE

Aug 2020 - Oct 2021

20XX Tournament Edition is a tournament-focused mod for Super Smash Bros. Melee that can be loaded on any Gamecube or Wii using only a memory card and a 20XXTE save file.
Contributions:1 release, 18 commits, 2 PRs in 1 year 1 month
meleememorysave-filesmash-brossuper-smash-bros-melee
Melee GCI Compiler is an application and scripting language that makes it easy for Super Smash Bros. Melee mod developers to inject custom code and data into Melee save files.
Contributions:3 releases, 166 commits, 7 PRs in 1 year 1 month
meleescriptingsmash-brossuper-smash-bros-meleemod
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Dan Salvato - Software Engineer at Team Salvato