Dan Singer

Software Engineer at Unbroken Studios

Los Angeles, California, United States
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Summary

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Senior
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Top School
Dan Singer is a gameplay-focused software engineer with a decade of experience building systems for AAA and indie studios, currently contributing at Unbroken Studios in Los Angeles. He has iterated on gameplay features across mid-to-large teams at Deviation Games and Oxide Games, and has a background in performance-minded interactive development from earlier roles at American Greetings. Comfortable in C++, C#, JavaScript/TypeScript and game engines, he combines hands-on implementation with a strong sense for designer-driven systems. Notably, he has shipped production eCard games and worked within a 30+ developer C++ codebase, demonstrating both solo initiative and cross-discipline collaboration.
code10 years of coding experience
job3 years of employment as a software developer
bookGame Design and Development, Computing and Information Sciences, Game Design and Development, Computing and Information Sciences at Rochester Institute of Technology
languagesEnglish
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Stackoverflow

Stats
33reputation
59reached
0answers
1question
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Github Skills (10)

pandas6
python6
dataframe6
game-development3
architecture2
rendering2
component-based2
rendering-engine1
opengl1
directx1

Programming languages (2)

C++JavaScript

Github contributions (5)

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dan-singer/dark-ue4

Oct 2018 - Feb 2020

Contributions:20 commits, 8 pushes, 1 branch in 1 year 4 months
Contributions:97 pushes, 7 branches in 8 years
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Dan Singer - Software Engineer at Unbroken Studios