Dan Thompson is a Senior Software Design Engineer with 13+ years building robust, high-performance Windows and .NET systems at Microsoft, focused on asynchronous, reliable, and easy-to-use solutions. He combines low-level Win32 and kernel-mode debugging expertise (windbg, ETW, ESENT) with higher-layer .NET work (WCF, WPF, PowerShell modules) to diagnose and fix hairy cross-layer problems. His open-source contributions to high-profile projects like PowerShell and Windows Terminal show a practical knack for performance tuning, stability fixes, and thoughtful API improvements—such as optimizing PSReadLine timing and expanding dynamic cmdlet behavior. Based in Redmond, he repeatedly leverages reuse, cross-team collaboration, and data-driven quality analysis to ship features quickly without sacrificing reliability. Colleagues rely on him for mentoring on deep debugging, creative system-level fixes, and pragmatic design that delights end users, admins, and developers alike.
13 years of coding experience
13 years of employment as a software developer
Bachelor's Degree, Computer Science, Bachelor's Degree, Computer Science at Brigham Young University
A PowerShell front-end for the Windows debugger engine.
Role in this project:
Back-end Developer & Debugging Tools Specialist
Contributions:4 releases, 8 reviews, 130 commits in 4 years 8 months
Contributions summary:Dan appears to be primarily focused on the development and maintenance of the `microsoft/dbgshell` project, a PowerShell front-end for the Windows debugger engine. Their contributions involve implementing new features like adding aliases and options to existing commands to enhance functionality, and resolving identified issues. The user also addressed core aspects of the project by fixing error handling and the console output to improve user experience.
The new Windows Terminal and the original Windows console host, all in the same place!
Role in this project:
Full-stack Developer
Contributions:23 reviews, 9 commits, 7 PRs in 2 years 3 months
Contributions summary:Dan contributed to the Windows Terminal project by addressing bugs and implementing new features. They fixed a typo in a command script, which improved the build process. The user also refactored and normalized method names within the TextAttribute class, enhancing code readability and maintainability. Furthermore, they implemented the "EnableColorSelection" feature, which expanded the terminal's functionality.
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Dan Thompson - Senior Software Design Engineer at Microsoft