Dane Sherman

Software Development Engineer III at Halo Studios

Redmond, Washington, United States
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Summary

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Senior
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Top School
Dane Sherman is a software engineer with eight years of experience building real-time simulation and game-focused tools, currently shipping features as a Software Development Engineer III at Halo Studios in Redmond. He brings deep hands-on experience with Unreal Engine (C++, Blueprints, UMG) and Unity (C#, JSON), having led cross-disciplinary teams to deliver high-fidelity flight training simulations and data-driven automated testing pipelines at EA. Dane combines a strong academic foundation in Game Design & Development and Psychology from RIT (3.81 GPA) with a practical track record of turning prototypes into released products, including a Steam-published game and research‑grade EMG data collection tools. He’s particularly effective at enabling rapid, high-quality development through automation and intuitive user-facing creation tools, and he has a knack for translating instructor and researcher needs into robust technical solutions.
code8 years of coding experience
job6 years of employment as a software developer
bookBachelor of Science - BS, Game Design & Development, Psychology, 3.81, Bachelor of Science - BS, Game Design & Development, Psychology, 3.81 at Rochester Institute of Technology
bookAmerican School of Doha
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Github Skills (2)

jekyll4
edtech2

Programming languages (1)

JavaScript

Github contributions (5)

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Dayn9/Atom

Sep 2019 - Aug 2024

Contributions:27 pushes, 2 branches in 5 years
Dayn9/TheItch

Aug 2018 - Apr 2021

Contributions:1 release, 493 commits, 453 pushes in 2 years 8 months
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Dane Sherman - Software Development Engineer III at Halo Studios