Daneel Filimonov

Visual Effects Artist at Self-employed

Nagoya, Japan
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Summary

👤
Senior
🎓
Top School
Daneel Filimonov is a self-taught Visual Effects Artist with over a decade of creative experience and more than five years delivering game-ready VFX for clients including Valve and indie studios. Based in Nagoya, he specializes in particle systems across Source 2, Unreal, and Unity, and leverages Houdini, Blender, Maya and compositing tools to craft both physically-based and stylized effects. He has led art for a large Dota 2 RPG mod, combining material creation, mapping and effect implementation, while also running a freelance design practice that keeps him nimble across projects. Passionate about games as a storytelling medium, Daneel focuses on making believable yet extraordinary visual phenomena that bridge fantasy and reality, often finding novel solutions by blending technical toolchains with aesthetic intent.
code11 years of coding experience
bookHigh School Diploma, High School Diploma at Silverthorn Collegiate Institute
bookOntario College Certificate, Art and Design Foundations, Ontario College Certificate, Art and Design Foundations at George Brown College
languagesEnglish, Russian, Japanese
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Github Skills (8)

bug-tracker3
quest2
maze1
corona1
tetris1
game-development1
openframeworks1
rpg1

Programming languages (1)

Lua

Github contributions (5)

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Toyoka/oaa

Apr 2018 - Apr 2018

Contributions:2 pushes, 1 branch in 3 days
gamedota-2greatdotareally
bmddota/SotA

Apr 2015 - Dec 2015

Contributions:8 commits, 8 pushes in 7 months
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Daneel Filimonov - Visual Effects Artist at Self-employed