Dani Perez is a research scientist and PhD-level machine learning engineer with 11 years of experience applying multi-agent reinforcement learning to real-world game settings. Currently at SonyAI after a PhD and research roles at Digital Creativity Labs, CWI, and a PhD internship at Sony Interactive Entertainment, Dani focuses on making state-of-the-art RL methods sample-efficient and production-ready for AAA titles. He combines rigorous academic research, international lecturing, and hands-on engineering—writing production code, prototyping algorithms, and integrating them into games. Based in Denver, he’s motivated to bridge academia and industry, with a track record of opponent-modelling and model-based RL advances that improve multi-agent performance.
11 years of coding experience
5 years of employment as a software developer
MEng Computing Games, Vision & Interaction, Computing, First Class Honors, MEng Computing Games, Vision & Interaction, Computing, First Class Honors at Imperial College London
Contributions:67 commits, 57 pushes, 1 branch in 1 year 6 months
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