Daniel Amigo is an Unreal Engine developer with 11 years of software engineering experience and a strong C++ background, currently based in Spain and working at Plexus Tech. He has delivered real-time and interactive projects both as a freelancer and within teams at EPAM Systems, blending systems-level engineering from his MEng in Computer Systems Engineering with practical game and simulation development. Comfortable across multiple programming languages, he focuses on performant, maintainable code for immersive experiences and tooling. Notably, his career path shows a mix of consultancy and product-focused roles, indicating adaptability to both client-driven projects and longer-term engineering initiatives.
11 years of coding experience
2 years of employment as a software developer
Master of Engineering - MEng Computer Systems Engineering, Master of Engineering - MEng Computer Systems Engineering at University of Bath
Contributions:1 review, 13 PRs, 31 pushes in 1 month
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Daniel Amigo - Unreal Engine Developer at Plexus Tech