Summary
Daniel Andersson is a software engineer based in Stockholm with nine years of experience building customer-facing web applications and front-end systems. He’s worked across the stack—shipping PHP, TypeScript, Svelte, SQL and React solutions—and has stepped into interim technical leadership and Scrum Master roles to improve team practices and delivery. At StickerApp he led cross-department initiatives, integrated third-party services to boost trust and converted development standards into measurable quality improvements. His background includes applied research for a master’s thesis on diagrammatic programming for graph traversal and early prototyping of AR/VR and cloud platform comparisons, reflecting a blend of practical product work and exploratory R&D. Now at Pyyne, he combines hands-on engineering with an appetite for process improvement and cross-functional collaboration.
10 years of coding experience
5 years of employment as a software developer
Civilingenjörsexamen, Telecommunications Engineering, Civilingenjörsexamen, Telecommunications Engineering at Lunds tekniska högskola
Swedish, ryska, English