Daniel Ashbrook is an Associate Professor of Computer Science at the University of Copenhagen specializing in human-computer interaction, wearable and mobile computing, and personal digital fabrication. With a PhD from Georgia Tech and over a decade of academic and industry experience—including research roles at Nokia, Samsung, and InterDigital—he designs interaction techniques and devices that help people be less tethered to technology while remaining productive and creative. His PhD work on "microinteractions" and subsequent projects span gesture interfaces, on-body devices, and tools that let non-experts more easily use 3D printers and CNC tools. Daniel’s portfolio blends deep prototyping, machine learning, and pattern-recognition skills with practical patents and field-focused systems, from wearable hardware to situational awareness tools for commanders. He pairs rigorous research with hands-on invention, having contributed both commercial and open research artifacts that bridge lab ideas and real-world use.
11 years of coding experience
9 years of employment as a software developer
PhD, Computer Science, PhD, Computer Science at Georgia Institute of Technology
Contributions:15 PRs, 46 pushes, 3 branches in 3 years 8 months
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