Daniel Berio is a London-based lecturer and researcher with 11 years of experience at the intersection of multimedia programming, generative graffiti and graphic design. Currently a lecturer and research associate at Goldsmiths University of London, he progressed from PhD researcher exploring procedural modeling of graffiti form to academic roles translating creative research into teaching and tools. His background spans graphics and game engine development, range-camera and large point-cloud visualisation, and commercial graphics work for companies like Resolume and TU Delft, evidencing both applied systems engineering and aesthetic practice. A practitioner of generative visual systems, he combines formal computing research with hands-on web and graphics design dating back to the early web and Flash era.
11 years of coding experience
10 years of employment as a software developer
Master's Degree, Digital Arts, Master's Degree, Digital Arts at ArtScience Interfaculty, Royal Academy of Art, The Hague
Doctor of Philosophy - PhD, Computing, Doctor of Philosophy - PhD, Computing at Goldsmiths, University of London
Contributions:159 commits, 66 pushes, 3 branches in 6 years 2 months
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