Daniel Bielech is a software engineer with eight years of hands-on experience building full-stack solutions, currently working on home automation at ReliaQuest after progressing from intern to developer roles at Ideaworks. Comfortable across Java, Flutter and Python, he has taken research prototypes into production features and shipped integrations for device provisioning and firmware management. His academic work includes applying unsupervised machine learning to light-curve analysis for star and planet formation, demonstrating an ability to turn noisy scientific data into actionable insights. Outside work he maintains a mobile app side project and contributes to indie game development, showing a blend of product focus and creative coding. Based in England, he pairs practical engineering with a curiosity for emerging tech, travel and strategic card games that inform his problem-solving style. Notably, he has experience profiling performance bottlenecks and building in-house tooling to streamline configuration and deployment workflows.
8 years of coding experience
4 years of employment as a software developer
Bachelor of Science - BSc (Hons) Computer Science, Bachelor of Science - BSc (Hons) Computer Science at University of Kent
3D Unity Horror Game based on the War of the Worlds®
Contributions:7 reviews, 94 commits, 38 PRs in 2 months
worldshorror-gamehorrorgame-developmentunity
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.