Daniel Boldrin

Lead Unity Developer at Boldreams

Old Toronto, Ontario, Canada
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Summary

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Senior
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Daniel Boldrin is a Lead Unity Developer and founder with eight-plus years building scalable multiplayer games, VR training systems, and game tooling across mobile, console, and XR. He combines formal training in Systems Analysis and Game Programming with hands-on leadership—architecting real-time networking for large concurrent matches and shipping modular poker and betting platforms that support thousands of players. As a studio founder he delivers end-to-end development and technical consulting for multiplayer and transaction-driven titles, while still contributing code and defining engineering standards. He also teaches Unity and C#, bringing practical pedagogy to younger developers and translating classroom clarity into production workflows. Based in Toronto, Daniel’s work uniquely bridges clinical VR simulation best practices and high-scale game networking, reflecting a rare mix of UX-focused interaction design and backend engineering.
code8 years of coding experience
job9 years of employment as a software developer
bookInstituto Federal de Educação, Ciência e Tecnologia de São Paulo
bookEnsino Médio Completo, Ensino Médio Completo at Neruda
bookGame Programing, IT, Game Programing, IT at George Brown Polytechnic
languagesPortuguese, English, French
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Stackoverflow

Stats
147reputation
8kreached
3answers
6questions
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Github Skills (8)

iis6
overflow6
html6
css6
internet-explorer6
scrollbar6
apache6
flask6

Programming languages (2)

C#ShaderLab

Github contributions (5)

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soueuroya/Portfolio

Jun 2021 - Nov 2022

Contributions:43 commits, 31 pushes, 1 branch in 1 year 5 months
soueuroya/HorrorGameJam

Jun 2024 - Aug 2024

Contributions:2 PRs, 42 pushes, 4 branches in 1 month
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Daniel Boldrin - Lead Unity Developer at Boldreams