Daniel Bronstein

Perception Software Engineer at Zipline

San Francisco, California, United States
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Summary

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Senior
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Top School
Daniel Bronstein is a perception software engineer based in San Francisco with eight years of experience building autonomy and perception systems for aerial and underwater robotics. He blends academic rigor (MS in Robotic Systems Development from Carnegie Mellon, 4.17/4.33) with hands-on industry impact—from Navy research on probabilistic graphical models and publishable work to production perception at Zipline. Daniel has implemented simulation testbeds, kinematically-informed path planners, and online 3D surface estimation pipelines, demonstrating strength across C++, Python, MATLAB/Simulink, and system-level integration. He’s comfortable moving between research, prototype hardware, and deployed autonomy, and has a track record of turning formal methods and inventiveness (Coq exploration, a patent-pending underwater sensor) into practical improvements for robust robotic behavior.
code8 years of coding experience
job6 years of employment as a software developer
bookBachelor’s Degree, Aerospace Mechanical Engineering, Bachelor’s Degree, Aerospace Mechanical Engineering at Brown University
bookMaster of Science - MS, Robotic Systems Development, 4.17/4.33, Master of Science - MS, Robotic Systems Development, 4.17/4.33 at Carnegie Mellon University
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Github Skills (4)

robot2
python1
water1
autonomy1

Programming languages (2)

C++Python

Github contributions (5)

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howde-robotics/seek_driver

Mar 2021 - Apr 2021

Contributions:38 commits, 22 pushes in 27 days
Contributions:24 pushes in 7 months
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