Daniel Brown is a Staff Software Engineer with 8+ years designing simulation and sensor modeling software for aviation and aerospace, currently leading platform work at Forterra after five years building LiDAR modeling tools and scan-pattern design systems at Luminar. He combines a strong academic foundation (M.S. in Modeling and Simulation from UCF) with hands-on expertise in Unity, distributed image generation, and CI/CD pipelines to ship high-fidelity training and visualization systems. Daniel has repeatedly served as scrum master, product owner, and DRI, delivering bespoke integrations ahead of schedule while acting as a subject-matter expert for Unity and real-time simulation. His background spans research labs to industry — from modding commercial games for Navy training to architecting fire propagation and flight-display systems — which gives him a rare blend of creative UX sensibility and rigorous systems engineering. Skilled in Python, modeling, HCI, and even Photoshop-based asset workflows, he often bridges the gap between artists, researchers, and engineers to turn complex requirements into polished demos and fielded products. Based in Orlando, he brings pragmatic leadership and a knack for anticipating customer needs that shortens development cycles and raises demo impact.
8 years of coding experience
15 years of employment as a software developer
Master of Science (M.S.) Modeling and Simulation, Master of Science (M.S.) Modeling and Simulation at University of Central Florida
Contributions:20 commits, 20 PRs, 21 pushes in 7 months
signemailemail-listvuesign-up
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Daniel Brown - Staff Software Engineer at Forterra