Daniel Casafont is a Unity3D Senior Developer with 12 years of experience building 3D and mobile games and interactive applications from indie puzzles to Apple Arcade and AAA mobile projects. Based in the Barcelona metropolitan area, he combines deep C# Unity expertise with C++ experience in OpenGL and computer vision (OpenCV), having shipped products for clients like Disney and worked on consumer-facing and healthcare/beauty software. Comfortable across the full pipeline, he’s delivered cross-platform titles, web-compiled 3D experiences via Emscripten, and maintained live mobile games for iOS and Android. His public GitHub contains older code that doesn’t reflect his current level—he prefers direct conversation to demonstrate up-to-date skills—hinting at a practical, hands-on engineer who values code quality over public showmanship.
12 years of coding experience
7 years of employment as a software developer
Master's degree Videogame Development (Computer Science), Master's degree Videogame Development (Computer Science) at UPF Barcelona School of Management
Bachelor of Science (BSc) Computer Science, Bachelor of Science (BSc) Computer Science at Universitat Pompeu Fabra
Contributions:2 releases, 27 commits, 24 pushes in 3 days
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Daniel Casafont - Unity3D Senior Developer at Voodoo