Daniel Colnaghi

Game Developer at Cold Mass

Drogheda, Ireland
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Summary

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Senior
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Top School
Daniel Colnaghi is a game-focused iOS developer with nine years of professional experience building consumer apps and indie games using Swift, Objective-C and Unity3D. He has shipped production iOS apps across domains—from sleep tracking and pet hardware control to driver dispatch systems—applying MVVM/MVVM‑Coordinator and VIPER-like architectures, SwiftUI, Combine and robust networking/session management. Comfortable working in Agile teams, he balances shipping product-quality features with incremental upgrades to modern Swift and UI paradigms to keep codebases maintainable. As an indie game developer at Cold Mass he regularly experiments in his spare time, using side projects to validate new ideas and test emerging technologies. Based in Drogheda, Ireland, he also has a background teaching iOS development, which informs a pragmatic, mentor-oriented approach to problem solving.
code9 years of coding experience
job14 years of employment as a software developer
bookBachelor's degree Computer Science, Bachelor's degree Computer Science at Universidade Feevale
languagesEnglish, Portuguese
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Stackoverflow

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Github Skills (14)

typescript7
movie7
electron6
github6
git5
github-desktop2
mobile-game1
opengl1
game-development1
game-engine1
cocos2d-x1
spine1
engine1
2d-game1

Programming languages (2)

TypeScriptJavaScript

Github contributions (5)

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danielcolnaghi/TheMovie

Apr 2017 - Jun 2019

Contributions:44 commits, 2 PRs, 50 pushes in 2 years 2 months
moviesthe-movie-dbmoviesimple-appmovie-db
danielcolnaghi/towerdefense

Sep 2020 - Mar 2023

Contributions:7 pushes, 1 branch in 2 years 5 months
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