Summary
Daniel Constantinescu is a Senior Software Engineer with 9+ years specializing in game UI and tools engineering, currently building engine modifications and studio pipelines at Gameloft Brisbane. He progressed from Actionscript Flash developer to lead UI programmer on Modern Combat 5, then broadened into Unreal Engine projects including Carmen Sandiego, The Oregon Trail and My Little Pony titles. Comfortable across Blueprints, C++, C#, and Python, he pairs hands-on coding with mentoring and recruitment duties to raise team capability. A tinkerer with blockchain and indie Ethereum projects since 2014, he brings curiosity-driven problem solving and a knack for tooling that surfaces behind polished game interfaces.
9 years of coding experience
17 years of employment as a software developer
High School Diploma, Mathematics and Computer Science, High School Diploma, Mathematics and Computer Science at Vasile Alecsandri National College