Daniel Cornelison is a founder and full-stack software engineer with roughly a decade of commercial experience and a 14-year technical career that spans front-end UX, backend services, DevOps, and embedded/hardware-adjacent work. He builds practical developer tools and customer-facing products—from a CLI that scaffolds serverless React-Redux apps to a music platform managing 400+ tracks—and has led teams as a front-end lead and senior developer to improve performance, quality, and CI. A former Army IT Specialist who supported large LANs in deployed environments, he brings operational rigor and rapid learning to complex technical problems. He’s an active open-source contributor (notably improving core functionality and WSL compatibility in the nexrender After Effects automation project), blending pragmatic engineering with a designer’s attention to UX. Based in Huntsville, AL, Daniel pairs entrepreneurial grit with a habit of shipping useful tooling and services for both businesses and creators.
9 years of coding experience
2 years of employment as a software developer
Associate's Degree Computer Programming, Associate's Degree Computer Programming at Calhoun Community College
Certificate of Completion 25B Information Technology Specialist, Certificate of Completion 25B Information Technology Specialist at US Army Signal Corps
Contributions:9 commits, 4 PRs, 10 comments in 3 months
Contributions summary:Daniel contributed to the core functionality of the `nexrender` project, making significant changes to the core, CLI, and worker modules. Their work included improvements for WSL support, which involved modifying file paths and configurations to work correctly within the Windows Subsystem for Linux environment. They also merged updates and fixed issues within various parts of the project, including tasks related to downloading, rendering, and script execution. These changes demonstrate a focus on enhancing the project's compatibility and overall functionality.
Contributions:2 PRs, 36 pushes, 27 tags in 5 months
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