Daniel Corona is a 2D Pipeline Developer with 11 years of VFX experience, currently overseeing Barnstorm VFX’s 2D pipeline and tooling around Nuke and Python. He blends hands-on compositing and look development with pipeline engineering—building, testing (Pytest), and documenting in-house and third-party tools while coordinating upgrades and render-farm workflows. Previously a Lead Compositor and Nuke TD, he has delivered TV and feature work for outlets like Apple TV+ and HBO and has led small teams through complex productions. With a BFA in Digital Arts and a Computer Science minor, he pairs artistic sensibility with scripting discipline to streamline artist-facing workflows. An understated strength: he moves smoothly between creative direction and rigorous pipeline testing, reducing friction at the intersection of art and automation.
11 years of coding experience
6 years of employment as a software developer
Oliver Ames High School
Bachelor of Fine Arts (BFA), Digital Arts with a Minor in Computer Science, Bachelor of Fine Arts (BFA), Digital Arts with a Minor in Computer Science at Chapman University
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Daniel Corona - 2D Pipeline Developer at Barnstorm VFX