Daniel Divers

Senior UI Programmer at People Can Fly Studio

Greater Glasgow Area United Kingdom
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Summary

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Senior
🎓
Top School
Daniel Divers is a Senior UI Programmer with a decade of experience building game UIs in C++ and Unreal Engine, currently leading UI work at People Can Fly in the Greater Glasgow area. He progressed through hands-on roles at Splash Damage before joining People Can Fly, demonstrating steady growth from assistant to senior-level responsibilities. His background blends practical game-systems engineering with polished interface work, shipping across live-service and studio projects. Comfortable in performance-critical C++ environments, he brings a pragmatic approach to robust, maintainable UI code in Unreal. Notably, his career path reflects a strong focus on specialization—doubling down on UI craftsmanship rather than broad generalism—which helps teams iterate quickly on player-facing features. Trained in Computer Games Applications Development at Abertay, he pairs formal game-focused education with real-world studio delivery.
code10 years of coding experience
job7 years of employment as a software developer
bookBachelor's degree with Honors Computer Games Applications Development, Bachelor's degree with Honors Computer Games Applications Development at Abertay University
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Github Skills (5)

racing5
top-down5
game-development3
monogame2
game-engine2

Github contributions (5)

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Luithais/That-Which-Smolders

May 2018 - Sep 2018

Contributions:8 pushes, 1 branch in 4 months
Contributions:2 pushes, 2 branches in 17 days
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Daniel Divers - Senior UI Programmer at People Can Fly Studio