Daniel Goltsman

User Experience Designer at ASIC

Melbourne, Victoria, Australia
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Summary

👤
Senior
🎓
Top School
Daniel Goltsman is a user experience designer with a decade of practice crafting accessible, service-driven digital products across government, enterprise and gaming sectors. He has led design systems and rapid prototyping efforts for organisations such as Service NSW, ASIC and XAM Consulting, delivering WCAG-aligned interfaces and mobile-first components under tight public-health and stakeholder-driven timelines. Equally comfortable with high-fidelity UI work and conceptual art, Daniel has contributed to community-led game projects (notably the Legion Expansion for Planetary Annihilation) and regularly supports the local games scene through Global Game Jam and conference volunteering. He blends hands-on visual design and team leadership with strong facilitation skills—running workshops, mentoring designers in Figma and translating complex policy requirements into usable experiences. Open to international opportunities, he pairs a formal design and games-technology education with a practical track record of shipping product features and design systems.
code10 years of coding experience
bookBachelor of Design Digital Communication and Media/Multimedia, Bachelor of Design Digital Communication and Media/Multimedia at Swinburne University of Technology
bookCranbrook Senior School
bookBachelor of Computer Science Games Technology, Bachelor of Computer Science Games Technology at Charles Sturt University
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Github Skills (7)

legion10
esx10
planetary10
sarif10
azerothcore9
quake9
expansion8

Programming languages (1)

VBScript

Github contributions (1)

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Legion Expansion Mod for Planetary Annihilation
Contributions:8 commits, 1 PR, 8 pushes in 1 day
sarifplanetaryazerothcoremodrts
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Daniel Goltsman - User Experience Designer at ASIC