Daniel Griffiths is a Principal Software Engineer with a decade of experience building mission-focused systems for defense and aerospace, currently driving engineering work at Northrop Grumman after a multi-year tenure at Raytheon Space & Airborne Systems. He holds a BS in Mathematics and Computer Science from UC San Diego and brings a versatile background spanning Android apps, Unity game development, and web technologies. Known for quickly mastering new languages and environments, he blends mathematical rigor with practical software delivery to solve complex, real-time problems. Based in the Los Angeles area, he pairs hands-on coding with system-level thinking, often bridging embedded and higher-level application domains. An understated strength is his ability to translate simulation and game-engine experience into innovative prototyping for aerospace software.
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Daniel Griffiths - Principal Software Engineer at Northrop Grumman