Daniel Hamilton

Software Engineer II at Sony Interactive Entertainment

Cary, North Carolina, United States
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Summary

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Senior
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Top School
Daniel Hamilton is a Software Engineer II with 11 years of experience specializing in C++ and Unreal Engine, currently contributing at Sony Interactive Entertainment from Cary, NC. He blends game and backend engineering expertise—having improved API routing and reliability at Google and driven data-oriented design and tooling in Unity at ProActive Technologies. Daniel has a track record of shipping production-quality C++ systems, developer-facing SDK features, and XR experiences that measurably increased user engagement and development velocity. Comfortable across C#, Python, Java and cloud tooling, he often authors product design and requirement documents to align engineering work with product goals. He excels in developer support and QA-driven workflows, turning support tickets into long-lived engine fixes and learning materials. A pragmatic problem-solver, he pairs deep engine knowledge with a habit of improving team processes and interoperability across heterogeneous toolchains.
code11 years of coding experience
job11 years of employment as a software developer
bookComputer Science, Computer Science at North Carolina State University
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Github Skills (3)

mongodb3
intellij-plugin3
intellij2

Programming languages (2)

JavaC++

Github contributions (5)

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dhamilt/ContentExamples

Aug 2024 - Oct 2024

Contributions:2 PRs, 2 pushes, 2 branches in 2 months
dhamilt/Moxie-Engine

Dec 2024 - Feb 2025

Contributions:6 pushes in 2 months
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Daniel Hamilton - Software Engineer II at Sony Interactive Entertainment