Daniel Hobi

Senior Software Engineer at CREALOGIX Group

Zurich, Zurich, Switzerland
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Summary

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Daniel Hobi is a Senior Software Engineer based in Zurich with 13 years of hands-on experience building and maintaining backend systems. Currently at CREALOGIX Group, he combines deep low-level engineering skills with practical product delivery, evidenced by contributions to open-source projects like razer-macos where he implemented macOS USB driver support for Razer Kraken headsets. He excels at integrating platform-specific interfaces (e.g., IOUSBDeviceInterface) and adapting community codebases to new hardware, a sign of both curiosity and engineering rigor. Comfortable operating across product and system boundaries, Daniel brings a pragmatic, detail-oriented approach to solving tricky integration challenges while keeping long-term maintainability in mind.
code13 years of coding experience
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Stackoverflow

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Github Skills (4)

c1710
macos10
c1110
usb9

Programming languages (13)

C#JavaC++CSSCScalaGoHTML

Github contributions (5)

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1kc/razer-macos

Dec 2020 - Apr 2021

Color effects manager for Razer devices for macOS. Supports High Sierra (10.13) to Monterey (12.0). Made by the community, based on openrazer.
Role in this project:
userBack-end Developer
Contributions:13 reviews, 68 commits, 15 PRs in 4 months
Contributions summary:Daniel contributed significantly to the `razer-macos` project, focusing on adding and modifying drivers for Razer Kraken headsets to manage their color effects. Their work involved integrating code from openrazer, specifically the kraken driver. The user implemented functionalities to work with IOUSBDeviceInterface for macOS and added support for the Razer Kraken V2 headset. The commits also involved changes to the codebase, modifying the existing drivers to work with the headset.
macosrazeropenrazerrazer-macos
Artifactory permissions synchronization tool and data set
Contributions:2 pushes, 1 branch in 4 years 10 months
artifactorysynchronizationdata-setsecuritypermissions
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