Summary
Daniel Hudy is a lead software engineer with 11 years of experience building and guiding teams to deliver cloud-native, production-grade systems across C#/.NET, React, Kubernetes, and Argo-driven automation. He has led platform and SRE-adjacent initiatives at Optimizely—designing workflow-driven automation, microservices, and micro-frontend strategies—and now heads AI engineering efforts at Sidley Austin. Comfortable across the full lifecycle, he specializes in turning messy, brownfield challenges into dependable, scalable architectures while embedding responsible AI tooling and developer workflows. An independent game developer and founder of Hudy Games, he brings product instincts and IP-minded ownership to engineering decisions. Based in Endicott, NY, Daniel blends hands-on coding with team leadership and a knack for pragmatic modernization.
11 years of coding experience
12 years of employment as a software developer
Bachelor's Degree, Software Engineering, Bachelor's Degree, Software Engineering at Rochester Institute of Technology