Daniel Jennings

Distinguished Engineer at Valve corporation

Issaquah, Washington, United States
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Summary

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Daniel Jennings is a Distinguished Engineer at Valve with 13 years of professional experience building games and game systems, following an earlier engineering tenure at ArenaNet. He specializes in gameplay automation, reverse engineering, and security-focused projects, frequently operating in cross-discipline and independent environments to deliver full-featured, well-designed systems. Comfortable across a broad set of languages, tools, and platforms, he has a demonstrated ability to rapidly learn new frameworks and integrate into complex codebases. Based in Issaquah, Washington, he combines deep technical craftsmanship with product-minded engineering, shipping pragmatic solutions that support live services and tooling. Notably, his career blends hands-on implementation with investigative reverse-engineering work that strengthens game integrity and automation. He holds a BS in Computer Science from Western Washington University and continues to contribute at the intersection of gameplay engineering and security.
code13 years of coding experience
job6 years of employment as a software developer
bookBS, Computer Science, BS, Computer Science at Western Washington University
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Stackoverflow

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6,361reputation
718kreached
29answers
17questions
Badges
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Github Skills (96)

protoc10
modular10
protocol-buffers10
protobuf10
tower10
io10
java10
serialization10
rpc10
android10
maze10
multiplatform10
toolchain10
marshalling9
quest9

Programming languages (10)

C#TypeScriptJavaDockerfileC++CRustLLVM

Github contributions (5)

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danieljennings/Awful.apk

Nov 2018 - Jul 2022

Native Android client for the Something Awful forums
Contributions:1 PR, 1 push in 3 years 8 months
awfulandroidkotlinforumsandroid-client
danieljennings/predict

Dec 2018 - Aug 2019

Contributions:13 pushes, 8 branches in 8 months
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Daniel Jennings - Distinguished Engineer at Valve corporation