Daniel Kerbel is a software engineer with 11 years of hands-on experience building robust backend systems and networked applications, currently contributing at Palo Alto Networks. He brings deep polyglot expertise—Python/Django and FastAPI for backend services, Rust for concurrent networked programs (including a distributed fault-tolerant chat system), and practical familiarity with Java, C#, C/C++, Haskell, and modern frontend stacks. Comfortable across Linux and Windows toolchains, containers, CI/CD and cloud deployments, he emphasizes clean architecture, SOLID design, and pragmatic testing. An active contributor to the well-known scripthookvdotnet GTA mod, he has extended vehicle and weapon data handling, demonstrating attention to interoperability and low-level game/runtime details. He pairs academic rigor from The Hebrew University with a taste for elegant problem-solving and occasional experiments in compilers, parsers, and basic ML workflows.
11 years of coding experience
Bachelor's degree, Computer Science, 87, Bachelor's degree, Computer Science, 87 at The Hebrew University of Jerusalem
An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language on the .NET Framework runtime in-game.
Role in this project:
Back-end Developer
Contributions:6 commits, 4 PRs, 6 comments in 19 days
Contributions summary:Daniel primarily contributed to the `scripthookvdotnet` repository by adding and modifying vehicle and weapon data. They extended the functionality of the project by adding getter and setter methods for vehicle properties like tires burst and custom colors. Additionally, they updated vehicle and weapon hash definitions, incorporating new DLC content.
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Daniel Kerbel - Software Engineer at Palo Alto Networks