Summary
Daniel Kvick is a Senior Software Engineer and seasoned graphics programmer with 17 years in the games industry, currently working across roles at 505 Games and Thunderful Games. He brings deep C++ and graphics expertise (OpenGL) combined with game-focused C# development, honed at studios including Ghost Games EA, Surgical Science and Starbreeze. Trained in software engineering at Chalmers with AI studies at KU Leuven, he blends rigorous engineering practice with curiosity about AI-driven systems. He maintains a technical blog (agentlien.github.io), reflecting a habit of documenting practical graphics and engine work that doesn’t always show up in commit histories. Based in greater Gothenburg, he’s known for shipping performant rendering features and bridging low-level systems thinking with playable game outcomes.
17 years of coding experience
9 years of employment as a software developer
Artificial Intelligence, Artificial Intelligence at KU Leuven
Master Software Engineering, Master Software Engineering at Chalmers University of Technology
Dutch, English, Swedish