Daniel Laguno

Junior AI Programmer at Crytek

Barcelona, Catalonia, Spain
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Summary

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Senior
🎓
Top School
Daniel Laguno is a Junior AI Programmer based in Barcelona with a background in Video Game Design and Development (CITM, UPC) and eight years of hands-on experience across game production roles. He codes primarily in C++ and C#, has shipped work using Unity and UE4, and moved from a Unity developer role in an indie team to QA testing on console and PC platforms at 2K before joining Crytek. Comfortable with tools like JIRA and platform-specific SDKs (Xbox GDK, PS Neighborhood/Target Manager), he bridges development and quality disciplines to deliver reliable gameplay systems. Daniel’s blend of academic training and practical studio experience gives him a pragmatic approach to AI for games, with a knack for spotting edge-case behaviors from his QA background that improve robustness in gameplay agents.
code8 years of coding experience
job1 year of employment as a software developer
bookVideo Game Design and Development, Computer Games and Programming Skills, Video Game Design and Development, Computer Games and Programming Skills at Centre de la Imatge i la Tecnologia Multimèdia | CITM (UPC)
languagesEnglish, Spanish, Catalan, French
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Github Skills (17)

witcher10
upc8
react5
javascript5
game-development4
game-engine3
videogames3
feed1
volume-rendering1
recording1
webgl1
debugging1
3d-graphics1
frame1
opengl1

Programming languages (3)

TypeScriptC++Lua

Github contributions (5)

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This is a game engine developed by two third year students
Contributions:2 releases, 335 pushes, 13 branches in 2 years 6 months
game-enginegamegame-development
Contributions:1 release, 190 pushes, 2 tags in 11 months
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Daniel Laguno - Junior AI Programmer at Crytek