Summary
Daniel Lambton-howard is a lead game designer and researcher with 10 years’ experience turning complex social and organisational challenges into playable, evidence-driven experiences. With a PhD and MRes in Human-Computer Interaction, he designs hybrid digital/physical games and interventions—from WhatsApp-based global foresight games for 4,000+ youth volunteers to immersive pop-up escape rooms used to communicate humanitarian strategy at IFRC. He blends rigorous mixed-methods research, UX and interaction design to iterate rapidly on usability and impact, producing actionable insights for stakeholders from grassroots groups to international NGOs. Equally at home as a solo developer in Unity, GameMaker and PICO-8, he also publishes peer-reviewed HCI work and has a track record of deploying multi-site live events across continents. Notably, his practice improves real-world outcomes (e.g., diabetes reversal peer support in Barbados) while making strategy and behaviour change feel like play. Based in Gateshead, he thrives at the intersection of play, policy and participatory design.
9 years of coding experience
5 years of employment as a software developer
Doctor of Philosophy - PhD, Human Computer Interaction, Doctor of Philosophy - PhD, Human Computer Interaction at Newcastle University
Postgraduate certificate, Professional Practice in the context of Learning and Engagement in a Cultural Setting, Postgraduate certificate, Professional Practice in the context of Learning and Engagement in a Cultural Setting at Northumbria University
Bachelor's degree, Philosophy, Bachelor's degree, Philosophy at University of Leeds
English