Daniel Lopez is a Senior Staff Software Engineer and architectural thinker with nine years of hands-on experience designing and shipping high-throughput, real-time systems across sports streaming, fintech, aviation, entertainment and government sectors. He leads distributed teams and architects cloud-native, microservices platforms—most recently building low-latency streaming infrastructure and BetVision at Genius Sports—while favoring typed languages and compiler-driven approaches to improve software quality. Comfortable across JVM, Python, Go and frontend stacks, he combines deep JEE/Spring expertise with practical DevOps, Kubernetes and AWS experience to deliver resilient, production-grade systems. A published author and creator of CodersTower, he actively shares engineering best practices and rare insights on decoupling design from automated testing as first-class citizens in the delivery cycle.
9 years of coding experience
16 years of employment as a software developer
Bachelor's Degree, Computer Science, Engineering, Bachelor's Degree, Computer Science, Engineering at Universidad del Quindío
IT Architecture, IT Architecture at International Association of Software Architects (IASA)
jDHTUQ is a peer-to-peer DHT system based in Chord algorithm, but built like API to generalize the implementation of peer-to-peer DHT systems. jDHTUQ have two fundamental services , put and get of resource.
Contributions:8 releases, 236 commits, 39 PRs in 10 months
apidhtp2pchordpeer-to-peer
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Daniel Lopez - Senior Staff Software Engineer at Genius Sports