Daniel Lu

IC5 at NVIDIA

San Jose, California, United States
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Summary

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Rockstar
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Daniel Lu is an experienced roboticist and IC5 software engineer based in San Jose with a decade of hands-on experience building SLAM, perception, and real-time localization systems for autonomous vehicles. He has driven high-impact projects across startups and industry leaders—architecting novel inertial-lidar 6DoF SLAM, large-scale multi-agent point-cloud mapping, and production visual-inertial odometry at companies including Ouster, Tesla, and NVIDIA. Daniel combines deep mathematical rigor (SIMD Lie-group optimizations, spline-based continuous trajectories) with practical C++14 implementations and thorough LaTeX documentation, enabling both high performance and reproducibility. He’s comfortable across sensors (lidar, cameras, IMU), calibration, and autolabelling pipelines, and has repeatedly delivered solutions that scale from research prototypes to fleet-level systems. A less obvious strength is his track record of squeezing real-time performance from complex geometry and sensor fusion problems, often outperforming standard libraries with custom, production-ready implementations.
code10 years of coding experience
job11 years of employment as a software developer
bookBachelor's Degree Engineering Physics, Bachelor's Degree Engineering Physics at The University of British Columbia
bookMaster's Degree Robotics, Master's Degree Robotics at Carnegie Mellon University
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Github Skills (200)

proton10
vim10
encoding10
compression10
cpp10
robotics10
browser10
camera10
api10
computer-vision10
lichess10
volume-rendering10
odometry10
stdout10
point-cloud10

Programming languages (16)

C#C++CSSRustCTeXScalaGo

Github contributions (5)

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dllu/discord-woofbot

Jul 2016 - Jul 2017

Contributions:7 commits, 5 pushes, 1 branch in 1 year
dllu/ogdf

May 2018 - Jul 2023

OGDF is a self-contained C++ class library for the automatic layout of diagrams.
Contributions:10 pushes, 4 branches in 5 years 2 months
diagramscppself-containedclass-librarylayout
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Daniel Lu - IC5 at NVIDIA