Summary
Daniel Lyu is a Senior Software Engineer with 14 years building backend systems for games and enterprise cloud products, currently at Apple after multi-year roles on Microsoft's Microsoft 365 retention and eDiscovery platforms. He brings deep server-side expertise across C++, C#, Java, Python and PHP, with a strong grounding in algorithms, databases, performance tuning and client/server interfaces. Daniel’s career spans high-scale gaming servers (Chronoblade, War of Nations) to large distributed information-governance services, giving him a practical blend of low-latency engineering and compliance-focused system design. Comfortable in cross-disciplinary teams, he pairs hands-on coding with mentorship, on-call production troubleshooting, and automated testing improvements. A lifelong gamer, he leverages product-level playtesting to translate design intent into robust backend features—an approach that consistently raises product quality beyond pure technical delivery. Based in the Greater Seattle Area, he is known for curiosity, attention to detail, and a willingness to dive deep to meet stakeholder expectations.
14 years of coding experience