Daniel Marques is a gameplay programmer with a decade of experience crafting interactive systems for AAA titles, currently contributing to Assassin's Creed Codename Red at Ubisoft Québec. With an integrated master's in Informatics and Computing Engineering from University of Porto, he progressed from junior roles in Ubisoft Berlin and Québec—working on Far Cry 6 fixes and features—to senior gameplay responsibilities. He blends strong technical foundations with a designer's sensibility, aiming to make games that are appreciated as works of art. Based in Quebec City, he combines steady production-side delivery with a passion for polished player experiences and long-term creative impact.
10 years of coding experience
3 years of employment as a software developer
Integrated Master's Degree in Informatics and Computing Engineering, Integrated Master's Degree in Informatics and Computing Engineering at Faculdade de Engenharia da Universidade do Porto
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Daniel Marques - Gameplay Programmer at Ubisoft Quebec City