Daniel Nordström is a seasoned .NET developer and architect with 12 years of experience building web and native applications, primarily across the .NET Framework and .NET Core stacks. Based in Gothenburg, he combines hands-on engineering in C#, MS SQL and algorithmic problem solving with system architecture and tech lead responsibilities at Consid AB. His early work at Ericsson and a master’s thesis producing a lightweight integrity protocol (GlassTube) reflect a strong background in systems engineering and security-minded design. An active contributor to open-source projects, he has improved the UI and feature set of the popular PoESkillTree planner, showing an attention to user-facing polish as well as backend integration. Comfortable moving between feature development and architectural oversight, he often bridges client needs and engineering execution across diverse customer projects. Colleagues know him for pragmatic solutions, clear technical leadership, and a habit of cleaning up messy UIs and workflows that others avoid.
12 years of coding experience
3 years of employment as a software developer
Master of Science, Computer Science, Master of Science, Computer Science at Chalmers tekniska högskola
Contributions:1 release, 173 commits, 6 PRs in 2 years 6 months
Contributions summary:Daniel contributed to the UI of the Path of Exile skill tree planner, with commits focused on cleaning up and fixing the existing UI. They implemented new features by adding a menu and options for different themes, accents, and build management. The user also implemented and fixed features related to character sheets, item data, and added keybindings.
Contributions:4 releases, 27 commits, 6 PRs in 2 years
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Daniel Nordström - .NET Developer And Architect at Consid AB