Daniel Olivares is an Assistant Professor and PhD-trained researcher with 12 years of experience focused on Computer Science education and Human–Computer Interaction. He specializes in designing and evaluating personalized, in-environment interventions to improve student learning behaviors and persistence in computing—a dissertation-driven approach that blends pedagogy, HCI methods, and practical programming tools. With a background as an IGERT fellow and extensive teaching across CS1, HCI, and professional skills courses, he brings hands-on classroom insight to his research and curriculum design. Based in the Spokane–Coeur d’Alene area, he combines rigorous empirical evaluation with user-centered design to integrate technology into everyday learning experiences.
12 years of coding experience
3 years of employment as a software developer
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at Humboldt State University
Doctor of Philosophy - PhD, Computer Science, Doctor of Philosophy - PhD, Computer Science at Washington State University
OSBLE (Online Studio-Based Learning Environment, pronounced "Oz-bull") is a learning management system that supports teaching and learning communities rooted in the studio-based learning model.
Contributions:13 releases, 408 commits, 2 PRs in 5 years 2 months
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