Daniel Phillips is a Senior Environment Artist with 15 years crafting immersive game worlds for top studios including 343 Industries, Bungie, Turn 10, and most recently 1047 Games. He combines a BFA in Animation from Ringling with deep technical pipeline experience to deliver polished, performance-conscious environments across AAA and indie titles, and even founded and solo-released the Steam game Sky Fleet. Known for bridging artistic vision with production constraints, he reliably ships high-quality assets while mentoring teams on efficient workflows. Based in Asheville, NC, he brings a rare mix of long-term studio discipline and hands-on solo development that helps projects scale from prototype to release.
14 years of coding experience
1 year of employment as a software developer
BFA, Animation, BFA, Animation at Ringling School of Art and Design
Contributions:9 commits, 4 pushes, 2 comments in 1 year
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Daniel Phillips - Senior Environment Artist at 1047 Games