Daniel Polders

Product Owner at Accordis

Wageningen, Gelderland, Netherlands
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Summary

👤
Senior
🎓
Top School
Daniel Polders is a Product Owner and former software engineer with 10 years of experience translating complex clinical imaging and hospital workflow problems into usable products. He has driven product and engineering work at Canon Medical Informatics and Philips Healthcare, combining hands-on coding, regulatory-aware development, and clinical domain expertise to ship diagnostic viewers and advanced MRI features. Comfortable in small agile teams, he takes ownership from user discovery through implementation, improving interoperability between imaging, reporting and EMR systems. His background in MR research (PhD and postdoc) gives him deep technical judgement for turning state-of-the-art methods into testable, FDA-compliant products. An active full‑stack contributor to RetroPie’s EmulationStation fork, he brings a practical UI and build-system mindset evident in features like kiosk mode and random-game navigation. Based in Wageningen, he blends academic rigor with product-focused delivery to solve real-world healthcare problems.
code10 years of coding experience
job5 years of employment as a software developer
bookInternship on NMR, Internship on NMR at Victoria University of Wellington
bookVWO, VWO at Kaj Munk College
bookBSc + MSc Molecular Sciences, BSc + MSc Molecular Sciences at Wageningen University & Research
languagesDutch, English
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Github Skills (10)

uid10
c-language10
front-end-development10
ui-design10
cprogramming-language10
multiplatform9
cross-platform9
svg8
windows8
pi7

Programming languages (9)

TypeScriptC#JavaShellC++VueJavaScriptBlade

Github contributions (5)

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RetroPie/EmulationStation

Apr 2016 - Nov 2017

A Fork of Emulation Station for RetroPie. Emulation Station is a flexible emulator front-end supporting keyboardless navigation and custom system themes.
Role in this project:
userFull-stack Developer
Contributions:11 commits, 15 PRs, 309 comments in 1 year 7 months
Contributions summary:Daniel primarily worked on enhancing the EmulationStation front-end. Contributions include updating external libraries like nanosvg, facilitating Windows platform builds, and implementing features such as the system carousel and a "Go-to Random Game" function. The user also added an explicit gamelist type selection to the GUI menu and introduced a kiosk UI mode with associated file filtering capabilities.
flexibleemulatorstationemulationthemes
zigurana/EmulationStation

May 2017 - Nov 2017

Extension of A flexible emulator front-end supporting keyboardless navigation and custom system themes.
Contributions:8 commits, 20 PRs, 144 pushes in 6 months
flexibleemulatorthemesfront-endsupporting
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Daniel Polders - Product Owner at Accordis