Daniel Salazar is a Senior Software Engineer and architect based in Santiago with a decade of experience building backend systems in Ruby, Elixir, and Crystal for startups and enterprise clients alike. Comfortable leading teams and projects, he has served as Technical Lead and Lead Software Engineer across multiple companies and currently works at SailPoint while maintaining a long-running freelance practice. His background spans low-level and experimental work—from console games in Ada to intelligent systems in C++—which gives him a rare breadth across languages and paradigms. Daniel is known for quickly prototyping proof-of-concepts over weekends and scaling them into production-grade systems on long engagements. He blends hands-on implementation with project management experience, often acting as the bridge between product goals and robust backend architecture. Based in Chile and trained as an Ingeniería Civil en Informática, he brings both academic rigor and practical curiosity to complex engineering challenges.
11 years of coding experience
8 years of employment as a software developer
Ingeniería Civil en Informática, Ingeniería Civil en Informática at Universidad Tecnica Federico Santa Maria
Contributions:161 commits, 1 PR, 116 pushes in 1 year 1 month
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