Daniel Santana is a Senior Software Developer based in Lisbon with 12 years of professional experience building high-performance systems in Rust and modern C++. He blends low-level optimization and safe concurrency—honed since using Rust in 2017—with two decades of .NET experience to deliver backend services, AR/VR applications, and game tech. As co-founder and technical director of indie studios, he has shipped interactive AR/VR experiences across Unity and Unreal and led multidisciplinary teams from concept to release. He also contributed full-stack improvements to the popular Leptos Rust web framework, adding serialization, Axum integration, and UI fixes that reflect a deep understanding of framework internals. His background spans research-caliber machine learning study, neural-network-driven game AI, and 3D tooling expertise, making him comfortable across graphics, systems, and web domains. Known for mentoring others and an appetite for new paradigms, he combines entrepreneurial drive with hands-on engineering.
12 years of coding experience
14 years of employment as a software developer
Master Machine Learning, Master Machine Learning at University of Lisbon
Licentiate degree Marine Biology, Licentiate degree Marine Biology at Faculdade de Ciências da Universidade de Lisboa
Contributions:10 PRs, 8 comments, 2 issues in 8 months
Contributions summary:Daniel primarily contributed to the Leptos web framework, focusing on both front-end and back-end aspects. Their work included implementing serialization/deserialization for data structures, adding features to the node reference system, and updating the integration with the Axum web framework. Additionally, the user addressed UI-related issues and improved the documentation of server-side functionality. These contributions suggest a strong understanding of the framework's architecture.
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Daniel Santana - Senior Software Developer at Headless Studio