Daniel Shumway is an owner and independent software engineer with 12 years of experience blending game design, front-end engineering, and experimental AI work. He founded Latinforimagination to produce tightly-designed, experimental games (currently shipping the time-travel puzzle Loop Thesis) while also contributing full-stack JavaScript/TypeScript solutions for industrial monitoring and productivity software at companies like Near-Miss Management and Oracle. Equally comfortable sketching high-level ethical design essays and diving into implementation details, he pairs design sensibility with strong technical chops in React, Node, and MongoDB. A lifelong learner based in Philadelphia, he prefers remote work and often prototypes ideas rapidly—these days pushing most code to a personal GitLab while exploring intersections of media, UX, and responsible AI.
12 years of coding experience
9 years of employment as a software developer
Bachelor's degree Game and Interactive Media Design, Bachelor's degree Game and Interactive Media Design at Rochester Institute of Technology
Contributions:94 commits, 6 comments, 1 issue in 9 months
gameboyluaexperimentationgamegameboy-color
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