Daniel Smith is a Senior Backend Engineer with 12 years of experience building cloud-native infrastructure, distributed systems, and AI/LLM services for gaming and web platforms. He combines deep expertise in Kubernetes, Terraform/Pulumi, cloud CI/CD, and observability with hands-on backend development in Go, Python, and TypeScript to ship reliable, scalable systems. His career spans major roles at Epic Games, Scopely, Webflow, and now Genies, reflecting a strong focus on platform reliability and developer experience. An early tinkerer who ran private game servers in high school, he brings a gamer’s pragmatism to solving complex networking and performance challenges. Outside engineering he’s pushed into business development and leadership, guided by a disciplined growth mindset informed by a diverse set of mentors.
12 years of coding experience
10 years of employment as a software developer
General Education Graphic Design Web Design Software Engineering Computer Production Accounting, General Education Graphic Design Web Design Software Engineering Computer Production Accounting at Saddleback College
Contributions:15 PRs, 15 pushes, 2 branches in 5 years 1 month
mochareporterxmlsonarqube
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Daniel Smith - Senior Backend Engineer - AI LLM at Genies