Daniel Todorov is an Engineering Manager based in Copenhagen with five years of experience leading teams and coordinating deliverables. He combines technical oversight with a creative lens as an Art Outsource Manager on GitHub, suggesting strengths in cross-disciplinary collaboration between engineering and creative production. Comfortable managing distributed contributors and external vendors, he focuses on delivering polished outputs on time. His Copenhagen base implies experience navigating international teams and EU market expectations. Colleagues would describe him as pragmatic, organized, and adept at translating artistic requirements into actionable engineering plans.
Unity Graphics - Including Scriptable Render Pipeline
Contributions:13 commits, 16 pushes, 1 branch in 4 months
graphic
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