Summary
Daniel Vicarel is a versatile Software Engineer with 11 years of experience building backend services and games, currently contributing as a Software Engineer 4 on HP’s OMEN Gaming Hub team. He bridges cloud-native architectures (AWS, DynamoDB, Lambda) and game development (Unity, C#)—founding a gamedev studio where he led design, procedural algorithms, CI/CD for mobile builds, and ad/analytics integrations. Past roles at Amazon Games, OverDrive, and several startups show strong full‑stack and infrastructure skills, from large-scale fulfillment services to real-time game save systems. His background in biology and quantitative minors gives him a multidisciplinary perspective that surfaces in thoughtful systems design and data-driven decisions. Known for operational rigor—on-call support for Prime Day, AWS security stewardship, and comprehensive test coverage—he balances shipping features with maintainability. Outside work he’s run volunteer disaster-relief and international service trips, reflecting practical leadership and a global curiosity that informs his product empathy.
11 years of coding experience
10 years of employment as a software developer
BS Biology, BS Biology at The University of Akron
High School Diploma, High School Diploma at Centerville High School
German, Spanish, English