Daniel Young

Software Engineering Manager at Riot Games

Los Angeles, California, United States
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Summary

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Senior
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Top School
Daniel Young is a Software Engineering Manager at Riot Games with 12 years of hands-on experience building full-stack systems, native SDKs, and data pipelines. He progressed internally from software engineer to senior engineer and now leads engineering efforts, combining product-focused feature delivery with operational reliability. His background spans web, mobile, and backend work—from building branded social login and streaming SDKs to crawling and normalizing retail data—and he brings a practical mix of startup agility and large-product discipline. Based in Los Angeles, he pairs a University of Waterloo computing background with a knack for shipping end-to-end solutions and quietly driving cross-functional technical initiatives that connect developer tooling to customer-facing features.
code12 years of coding experience
job1 year of employment as a software developer
bookIB Diploma, IB Diploma at Upper Canada College
bookBachelor of Computing and Financial Management, Computer Science, Finance, Second Year, Bachelor of Computing and Financial Management, Computer Science, Finance, Second Year at University of Waterloo
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Github Skills (6)

bluetooth-low-energy9
bluetooth7
ios6
android6
react5
react-native5

Programming languages (2)

JavaKotlin

Github contributions (5)

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dmyoung1994/SchoolNotes

Jan 2015 - Apr 2015

Contributions:61 commits, 59 pushes, 1 branch in 2 months
dmyoung1994/Sketch

Oct 2017 - Jan 2019

Contributions:15 PRs, 27 pushes, 17 branches in 1 year 3 months
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Daniel Young - Software Engineering Manager at Riot Games