Daniel Young is a Software Engineering Manager at Riot Games with 12 years of hands-on experience building full-stack systems, native SDKs, and data pipelines. He progressed internally from software engineer to senior engineer and now leads engineering efforts, combining product-focused feature delivery with operational reliability. His background spans web, mobile, and backend work—from building branded social login and streaming SDKs to crawling and normalizing retail data—and he brings a practical mix of startup agility and large-product discipline. Based in Los Angeles, he pairs a University of Waterloo computing background with a knack for shipping end-to-end solutions and quietly driving cross-functional technical initiatives that connect developer tooling to customer-facing features.
12 years of coding experience
1 year of employment as a software developer
IB Diploma, IB Diploma at Upper Canada College
Bachelor of Computing and Financial Management, Computer Science, Finance, Second Year, Bachelor of Computing and Financial Management, Computer Science, Finance, Second Year at University of Waterloo
Contributions:15 PRs, 27 pushes, 17 branches in 1 year 3 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Daniel Young - Software Engineering Manager at Riot Games