Danielle Ensign

Lead Software Developer at Phylliida

United States
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Summary

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Senior
🎓
Top School
Danielle Ensign is a Lead Software Developer and founder with 11 years of experience building immersive VR applications, machine learning systems, recommender engines, and embedded software. She runs Phylliida, a studio that has published three Steam titles including high-performance projects like a multi-monitor VR capture tool and GPU raytraced fractal and sand-physics VR experiences built in Unity with compute shaders. Her background includes research-adjacent fellowships at OpenAI and Anthropic and production engineering work at ITHAKA, bridging experimental ML and shipped products. Comfortable across Win32 API, C++, Unity, and GPU programming, she combines low-level optimization skills with game and systems design. Colleagues describe her as a hands-on builder who turns computationally intensive ideas into polished, real-time experiences. Based in the United States, she pairs entrepreneurial product ownership with deep technical craftsmanship.
code11 years of coding experience
job1 year of employment as a software developer
bookHigh School Diploma, High School Diploma at Davis High School
bookThe University of Utah
languagesEnglish
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Stackoverflow

Stats
4,327reputation
1.2mreached
28answers
26questions
Badges
keyboard
top-1%
websocket
top-1%
python
top-5%
javascript
top-5%
html
top-5%
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Github Skills (89)

programming-language10
websocket10
keyboard10
swift10
javascript9
html9
python9
deep-learning9
pytorch9
machine-learning9
data-science9
signaling9
unity3d8
gpu8
forge8

Programming languages (14)

C#JavaC++CSSRustSchemeCHTML

Github contributions (5)

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Phylliida/charRNN

Oct 2018 - Oct 2018

Contributions:15 commits, 11 pushes, 1 branch in 1 day
Phylliida/slam-libs

Mar 2017 - Mar 2017

Contributions:11 commits, 9 pushes, 1 branch in 3 days
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Danielle Ensign - Lead Software Developer at Phylliida