Daniil Sivak

Software Engineer

Rostov-on-Don, Rostov Oblast, Netherlands
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Summary

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Senior
🎓
Top School
Daniil Sivak is a software engineer with 13 years of experience building backend, data and Android systems, blending hands-on implementation with architecture for high-load and big data environments. He has driven ETL and pipeline work on multi-petabyte datasets and designed services handling 1k+ rps, while also contributing to product reverse-engineering and platform decisions. A Scala and *nix enthusiast, Daniil has practical experience in game-framework UI work (notably improving libGDX components) and modern cloud-native tooling, with Kubernetes training on his CV. His background in mathematics underpins a methodical approach to system design and data problems, and his recent roles span startups and product teams across Rostov-on-Don and the Netherlands. Colleagues know him for bridging low-level engineering (Android, UI tweaks) with scalable backend and data architectures.
code13 years of coding experience
job8 years of employment as a software developer
bookKubernetes-based infrastructure platform, Kubernetes-based infrastructure platform at OTUS Онлайн-образование
bookМагистр Математика, Магистр Математика at Southern Federal University (former Rostov State University)
languagesРусский, Английский
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Stackoverflow

Stats
123reputation
16kreached
3answers
1question
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Github Skills (21)

libgdx10
app-framework10
java10
javas10
web-framework10
game-development10
2d10
math9
mathematics9
android9
cross-platform8
videogames8
gameplay8
game-engine8
androidmanifest6

Programming languages (9)

JavaC++CScalaJavaScriptLuaGosuNix

Github contributions (5)

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libgdx/libgdx

Mar 2013 - Dec 2013

Desktop/Android/HTML5/iOS Java game development framework
Role in this project:
userFull-stack Developer
Contributions:7 commits in 9 months
Contributions summary:Daniil primarily focused on improving and maintaining the UI of the libGDX framework. Their commits include updates to UI elements such as ScrollPane and TextField. Additionally, the user removed deprecated methods and updated code that utilized vector math functions like 'scl'. Furthermore, the user worked on a small game demo within the framework, demonstrating a working knowledge of LibGDX's systems.
gamejava-game2dhtml5ios
seroperson/itstimetoact

Jan 2016 - Dec 2016

Contributions:55 commits, 36 pushes, 1 branch in 11 months
neverschedulerscheduling
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Daniil Sivak - Software Engineer