Danilo Aimini

Software Development Engineer II at AWS for Games

Italy
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Summary

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Danilo Aimini is a Software Development Engineer II with five years of experience building game development tools and editor UIs, currently contributing to AWS Game Tech from Italy. He specializes in C++ and Qt for editor interfaces and augments automation through Python scripting, drawing on a strong academic foundation with a CS MS from DigiPen and a BSc from the University of Pisa. At AWS he has focused on the Lumberyard editor and now works on Game Engine and Developer Services, balancing low-level systems work with developer-facing UX. An early full‑stack background and production web hosting experience inform his pragmatic approach to shipping polished UIs and reliable tooling. He also contributes front-end improvements to the open-source O3DE website, demonstrating an active interest in community-facing developer platforms.
code5 years of coding experience
job7 years of employment as a software developer
bookMaster of Science, Computer Science, Graduated with Distinction (4.0), Master of Science, Computer Science, Graduated with Distinction (4.0) at DigiPen Institute of Technology
bookDiploma di Liceo Scientifico, Liceo Scientifico, 100, Diploma di Liceo Scientifico, Liceo Scientifico, 100 at Liceo Scientifico A. Pacinotti La Spezia
bookBachelor of Science in Computer Engineering, 108/110, Bachelor of Science in Computer Engineering, 108/110 at Università di Pisa / University of Pisa
languagesItalian, English
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Stackoverflow

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Github Skills (11)

html10
css10
sass10
responsive-design10
user-interface10
website-design10
bootstrap9
javascript9
bootstra9
content-management7
content-management-system7

Programming languages (7)

C++ShellCBatchfileCMakeHTMLPython

Github contributions (5)

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o3de/o3de.org

Jul 2021 - Jun 2022

The O3DE website
Role in this project:
userFront-end Developer
Contributions:50 reviews, 40 commits, 40 PRs in 11 months
Contributions summary:Danilo primarily focused on implementing the layouts and user interface elements for the O3DE website. Their commits involved creating and modifying layouts for the Community, Learn, and Download landing pages, as well as implementing blog post displays. They also addressed visual design aspects, including the addition of a favicon, hover states for cards, and the adjustment of padding and shadows. Furthermore, the user integrated code for the partners logos and their respective carousel.
hugojekyll
AMZN-daimini/o3de.org

Jul 2021 - Jun 2023

The O3DE website
Contributions:57 pushes, 55 branches in 1 year 11 months
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Danilo Aimini - Software Development Engineer II at AWS for Games