Summary
Danilo Bezerra is an experienced game developer and MSc in Computer Science based in São Paulo with 11 years building games, tools and full‑stack systems across studios and municipal tech teams. He blends AAA and indie game experience with DevOps-for-Unity expertise, having automated build pipelines and standardized asset structures to accelerate multi-project production. Danilo also teaches at multiple higher-education institutions, translating industry best practices into curricula and mentoring the next generation of developers. His background in Java backend and mobile app development gives him a rare full-stack perspective that informs pragmatic, production-ready game systems. Comfortable working end-to-end from architecture to deployment, he’s known for streamlining workflows and reducing redundancy across teams. Outside typical studio roles, he’s delivered public-sector web applications and mobile ports, showing a knack for adapting game-engine thinking to diverse software problems.
11 years of coding experience
8 years of employment as a software developer
Undergraduate degree Analysis and Systems Development, Undergraduate degree Analysis and Systems Development at Fatec Baixada Santista Rubens Lara
Master's degree Computer Science, Master's degree Computer Science at Universidade Federal do ABC
Portuguese, English